Behringer X32 Vst Plugins
Posted By admin On 20.12.20- Behringer X32 Vst Plugins Download
- Behringer X32 Vst Plugins Audio Mixer
- Free Behringer X32 Presets
- Behringer X32 Manual
- Behringer X32 Effects Setup
Get the 200 best free VST plugins ever made. From synth VSTs and drum VSTs to VST effects, this huge list has only the best of the best plugins. RUN WAVES PLUGINS LIVE ON YOUR BEHRINGER X32 SERIES CONSOLE. Longtime favorites in top recording, mixing, and mastering studios, Waves world-class equalizers, compressors, limiters, delays and more are hitting the stage on selected Behringer X32 Series mixing consoles. Musician's Pro is an authorized dealer. Email us for BEST pricing: sales@musicianspro.com Be sure to JOIN our FACEBOOK User Groups for the latest info.
If you didn’t see last week’s post, go check it out! I have teamed up with Waves and it is pretty exciting!
RUN WAVES PLUGINS LIVE ON YOUR BEHRINGER X32 SERIES CONSOLE. Longtime favorites in top recording, mixing, and mastering studios, Waves world-class equalizers, compressors, limiters, delays and more are hitting the stage on selected Behringer X32 Series mixing consoles. BEHRINGER X32 Mixers. Enhanced Workflow & Multi-Channel Networking. With the introduction of our new X32 version 2.0 firmware, we have not only dramatically enhanced the workflow, but also added all-new capabilities including “Acoustic Integration” for total connectivity and control of your speaker and In-Ear Monitor (IEM) systems. A full version DAW that’s FREE with the purchase of many digital products from Behringer, Mackie, and ROLI! AAX / AU / VST / Linux VST. Unleash your creativity with this collection of inspiring, contemporary DSP effects. SocaLabs 8-bit Treats. AU / VST / LINUX VST. Explore your retro side with this complimentary series of plugins.
As always I love really diving into the nitty gritty details of how things work. I wanted to do some latency testing with the Waves X-WSG & Waves SoundGrid to see how much delay using this system will add to the Behringer X32 & Midas M32.
Behringer X32 In/Out Latency
First off when we are talking about latency, what are we really talking about? In the Analog world, latency wasn’t as much of a problem because our audio would pass through a bunch of resistors, capacitors, and potentiometers (aka nothing that will delay the audio). In the digital world, the latency comes from conversions from Analog to Digital (A/D) and from Digital to Analog (D/A). It takes time for those IC’s to convert the voltage to 1’s and 0’s.
The Behringer X32 and Midas M32 have really low latency, in fact the total time to process from an analog signal to digital, process the audio internally with dynamics, eq, summing on busses, adding more dynamics and eq, then converting back from digital to analog to send to your PA is only 0.83 ms!
Input to Output with A/D & D/A Conversion Time
- 48kHz Internal Clock Rate: 0.83 ms
- 44.1kHz Internal Clock Rate: 0.90 ms
This time includes all of the internal, non ‘Effect Rack’, processing.
What about adding in the internal FX Racks?
When you add in and ‘insert’ an effect from one of the 8 internal FX racks of the Behringer X32 and Midas M32 you will add a bit of delay due to extra processing. This processing is dependent on which ‘effect’ you are inserting, but all of the effects range from adding 0.67 ms to 1.42 ms.
- Combinator: 0.67-0.71 ms
- DeEsser: 0.67 ms
- Enhancer: 0.67 ms
- Fair Compressor: 0.67 ms
- Leisure Compressor: 0.67 ms
- Sound Maxer: 0.67 ms
- Ultimo Compressor: 0.67 ms
- XTEC EQ1: 0.71 ms
- XTEC EQ5: 0.71 ms
- Wave Designer: 1.42 ms
So, when we look at this, if we added the Wave Designer as an insert to the snare channel, the total time it would take for the snare microphone to output the PA system would be 0.83 ms + 1.42 ms = 2.25 ms.
What about using the X-USB Card?
Now, what about using the X-USB card and then MultiRack Native or using my DAW (digital audio workstation) to insert VST plugins. This is an interesting idea and a lot of people have successfully used this setup when mixing their console at FOH. It is when you add in the use of monitors where this is not a good idea and let me explain why.
When you use a computer to process the audio, you have to have a buffer inside of the DAW or MultiRack Native. A really basic explanation of buffer is ‘the amount of signal that the computer will capture before processing it.’ The higher the buffer, the less processor load and the more stable the audio. However, the higher the buffer, the longer the delay will be.
Basically, you have to have a REALLY fast computer to be able to use MultiRack Native with a low buffer.
But even with low buffers of say 192 samples, this is still going to be 4.35 ms [ (192 samples / 48000 samples per second) x 1000 = 4.35 ms ] on top of the .83 ms of the mixer. So we are talking 5.18 ms of delay without ANY plugins even inserted!
This delay becomes a problem with monitors mainly. More so when those monitors are in-ears! Imagine singing into a microphone and then hearing yourself 5ms later. While it doesn’t seem like that much time, you WILL hear the difference between your ‘head voice’ and your ‘ears’ hearing the monitors. This delay can tend to cause off pitch singing, which is never a good thing.
If you are running FOH, having 5 ms of delay isn’t that much of a problem. Because it is like you just moved the band back 5 feet or so.
On a side note, when I last tried to use Waves MultiRack with my older computer I was needing to run a buffer of 512 to have no audio glitches which yielded 10.67 ms of delay.
Enter Waves SoundGrid!
Waves was able to overcome this latency issue by creating SoundGrid. I wish I knew exactly how it processed the audio so I could explain it, but it is pretty awesome! We can get a glimpse to how complex of a system it is by some of the explanations by Waves:
SoundGrid is a proprietary ‘Ethernet Layer 2 Protocol and EtherType’ Audio-over-Ethernet networking and processing technology developed by Waves. Audio is transported and routed between networked I/O devices and is processed on plugin servers connected to the same 1 Gbps Ethernet network. The I/O device converts SoundGrid packets to standard and proprietary audio protocol schemes.
SoundGrid runs on standard CPUs under custom-optimized Linux OS, resulting in predictability, stability and low latency that were previously exclusive to dedicated DSP-based systems. Consequently, SoundGrid can run hundreds of compatible Waves and third-party plugins in real time, as well as extremely CPU-intensive plugins that are beyond the capabilities of DSP-based systems.
Audio is interfaced with SoundGrid by integrating a SoundGrid-programmed FPGA (Xilinx Spartan 3) into a mixing console’s I/O ports. The FPGA receives I2S or other audio signal formats and converts them to the SoundGrid format. The FPGA is also used to transfer control messages between control nodes external to the SoundGrid network and the SoundGrid control application.
In my testing, I ran two configurations and tested the console running at 48 kHz sample rate and 44.1 kHz sample rate. The two configurations were:
- Running audio from the X32 Local XLR Input, directly into X-WSG, processing in MultiRack SoundGrid, Output of MultiRack going into the X32 Channel Strip.
- Routing>Card Out: Expansion Card Outputs 1-32 -> Local 1-32
- Routing>Home: Inputs 1-32 -> Card 1-32
- Running the Waves X-WSG as an ‘Insert’ on the Channel
- Routing>Card Out: Expansion Card Outputs 1-8 -> Aux 1-6/Mon
- Routing>Home: Aux In Remap -> Card 1-6
Waves X-WSG Latency as an Insert
Running the X-WSG as an insert worked really well! You are able to insert up to 6 racks using this configuration and basically select the channels you want to run Waves Plugins on.
As a reminder, inserts are set by selecting the channel, then pressing ‘view’ on the Preamp/Config section, then taking the 6th rotary knob down to the appropriate Aux channel to insert.
Waves X-WSG Latency as Insert:
- 48 kHz Sample Rate: 2.02 ms total
- 44.1 kHz Sample Rate: 2.19 ms total
A latency of 2.02 ms! If we take out the 0.83 ms the board has for A/D and D/A that means that Waves SoundGrid only added 1.19 ms of additional delay. If we do the math, that is roughly 57 samples of delay. ( 1.19 ms / 1000 ) x 48000 samples per second = 57.12 samples
Waves X-WSG Latency for ALL 32 Channels
I then tried using the Waves X-WSG with all of the inputs going directly into MultiRack SoundGrid and then back into the board. This is a great way of letting MultiRack have access to all 32 channels on the board.
Waves X-WSG Latency running directly through:
- 48 kHz Sample Rate: 1.69 ms total
- 44.1 kHz Sample Rate: 1.83 ms total
1.69 ms minus the 0.83 ms of the X32 digital conversions gets us 0.86 ms of delay added by processing ALL 32 channels!!! That is INSANE! That is roughly 41 samples of delay. ( 0.86 ms / 1000 ) x 48000 samples per second = 41.28 samples.
Plugin Latency
Another area that we have to be careful on is how many plugins we are using on each channel. Because of the extra processing, each plugin does to the audio, each plugin will have a differing amount of delay that it will induce on the audio signal. What is impressive is how low the latency that SoundGrid provides, but if we stacked multiple plugins with lots of latency, we can really create a problem for ourselves!
Waves is really transparent in documenting this latency on their Plugin Latency support page.
To save you an extra mouse click, here are a few of my favorite plugin’s latency in samples:
- Waves API 2500 Compressor: 0 samples
- Waves C6 Multiband Compressor: 67 samples (1.40 ms @ 48 kHz)
- Waves CLA-2A Compressor/Limiter: 0 samples
- Waves CLA-3A Compressor/Limiter: 0 samples
- Waves CLA-76 Compressor/Limiter: 0 samples
- Waves SSL E-Channel: 1 samples (0.02 ms @ 48 kHz)
An SSL for an X32?
By all means, you can’t make an X32 into an SSL by just adding a plugin. But to show the awesomeness of SoundGrid with the X-WSG, you could put an SSL Plugin on all 32 channels inside of Waves MultiRack SoundGrid.
The crazy thing is here is due to how efficient of a plugin this is, you will still have PLENTY of DSP left on your Impact Server AND only induce a total of 0.88 ms MORE of latency to the audio chain by having all 32 channels have an emulation of the EQ, Compressor, and Gate of an SSL.
Routing Tutorials Next Week!
Next week, I will be diving into all of the routing options, so stay tuned for that! Also, just a reminder that if you are thinking of purchasing anything from Waves, click through this link you will get 10% off on new Waves Plugins & Bundles! Ana sonic academy vst plugin.
X32RAM stands for X32/M32/WING Resources – Automation – Management
One of the applications you will find here, X32ReaperAutoMate – is shown below in action:
X32ReaperAutoMate and X32XLiveAutoMate* 2.0 are world-class mixing automation applications specifically designed for the Behringer X32, WING* and Midas M32 series consoles, using REAPER™ or the X32/M32/WING* X-Live add-on card.
*WingReaperAutoMate coming soon
Why You Need X32ReaperAutoMate, WingReaperAutoMate, or X32XLiveAutoMate
A very good question to ask yourself is “Do I really need this software?” If you own or operate either an X32 or M32 console and play DAW tracks back through it for any purpose, then the answer is a resounding “YES!”
You’ve made a sizable investment in your console. Up your game with the missing link between the console and Reaper or X-Live!
Don’t waste the potential of your console by using it as a control surface and write automation envelopes in Reaper! Use the wonderful palate of it’s audio engines! As for X-Live, X32XLiveAutoMate completes your X/M32/WING desk with powerful Automation.
Behringer X32 Vst Plugins Download
It’s called “AutoMate” because not only does it add world-class Automation and transport controls to REAPER or X-Live sessions, it also “Mates” the console to REAPER or X-Live audio in a way never before possible, so you can concentrate on mixing, not mousing around on the computer. The AutoMate programs essential for modern workflow requirements!
In the old days of 2″ 24 track analog tape machines, we would put the tape machine in the “machine room” away from the control room, and isolated. The only thing on the desk beside the console, was the remote control for the multitrack. Like those professional production environments, the AutoMate series of programs put transport controls on the User Assign or DAW buttons so you do not have to touch your computer to do the following operations:
Transport Controls
- Play/Pause
- Stop
- Record
- Return to Zero (RtZ)
- Go to End (GtE)
- Scrub to REAPER Beat or X-Live ±10ms
- Scrub to REAPER Measure or X-Live ±1s
- Scrub to/from REAPER or X-Live Marker
- Scrub to Item or X-Live ±30s
- Add/Delete Marker
- Loop Begin/End/Delete (X-Live exclusive feature)
- Repeat Mode On/Off (X-Live exclusive feature)
- Monitor Mixdown Track (exclusive feature)
- Solo-In-Place (exclusive feature)
Automation Controls
- Automation On/Off
- Automation Read/Write Mode
- Save Initial Scene (how you want the console setup at T=00:00 (RtZ) (exclusive feature)
- Channel Automation Edit (up to 2 channels can be edited with new automation recorded simultaneously) (exclusive feature)
- Suspend Automation (up to 2 channels can have their automation momentarily suspended) (exclusive feature)
- Mixdown Mode (prepares console for Mixdown)
Additional Features and Functions*
*There are still limitations for WING, being resolved over time as the console FW evolves
- Autofind X32 or M32
- Unlimited Scene Save and Recall: Your X/M32 has 100 Scenes. There is no such limitation with X32ReaperAutoMate and X32XLiveAutoMate!
- Autosave function: You set the interval between automatic saves in the .ini file. A life saver in case of crashes or power loss.
- New Mix Option: To clear automation and optionally clear Initial Scene (good for special version mixes with the same audio settings)
- Load Scene Option on User Interface (good for loading your default mixing Scene (or any other Scene) from the console internal scenes)
- REAPER Track Mapping of Track Name, LED Display Color, and Icon (REAPER exclusive feature)
- Configurable Screen Saver (exclusive feature): A real comfort when mixing in darker environments. The lights on the console dim when nothing is touched. Fully configurable
- Sends-On-Faders Timeout (exclusive feature): How many times have you been in SoF mode and forgot about it, thus putting channels on buses, or even worse because you were so focused you forgot? Sends-on-Faders Timeout automatically turns SoF mode Off after the timeout period set in the .ini file. This one feature alone has saved many sessions from disaster!
- Window color background choice for matching with your environment
- Transport and Time can be displayed with the X32 or M32 L/R scribble, sync’ed with REAPER or X-Live. L/R color and blinking state reflect transport and automation states (exclusive feature)
- X32 and M32 FW 4.0 and beyond compatible
- Automation Delete on up to 2 Channels (repeat operation for more channels)
- Tested to work under WINE for Mac and Linux users
- One-key keyboard shortcuts for all control functions, enabling control from a keyboard or an external device such as Shuttle-Pro or Stream Deck
- Off-Line automation event file clear-text editing
- Support organizing, chaining and sequencing separate mix files as X32 or M32 cues (max 500) and allow each cue to synchronize up to 32 different type of audio sources, automation files, executable application on the tap of a button
X32ReaperAutoMate, WingReaperAutoMate and X32XLiveAutoMate handle all the transport functions while you’re setting up and automating your mix. When it’s time to record, simply arm your stereo mixdown (a set of REAPER tracks, or a USB stick file), and press Record on the Transport. The mix will play back with, or without automation per the On/Off button setting.
Practical Applications
Before I go any further, let me point on one very important fact: No matter if you are using Reaper or the X-Live card for recording, you can record your console setup and mixing moves during a live show for automated mixdown of the tracks later! Audio is recorded pre-fader, but you can take the automation file and apply it to those tracks in the studio. This has never been possible before.
OK, you’re running late and the band wants to get out of there and go to dinner. You’ll be eating behind the desk tonight, but fortunately you’ll have one hand free because you don’t need to use the mouse! Start the application, connect, and the transport controls are right at your fingertips. Put the laptop behind you, out of the way – you won’t be looking at it for awhile.
Behringer X32 Vst Plugins Audio Mixer
The band didn’t give you enough time of course. They did a few minutes and split. Now you have to make adjustments from your DAW tracks. This is the part you dread because you have to go back and forth between the computer and the console. But, now the transport controls are at your fingertips. Need to mark and move between marks? Got it! Need to create a loop and turn on Repeat (and delete the loop and turn it off later)? Got it! All those things you need to do with a mouse are on the transport in the X/M32 User ASSIGN section of your choice, or included with the WING DAW transport section. When you have everything setup, save the Scene in your X/M32/WING (optional), but be sure and save it in the application too. Now for the cool part:
You record the entire show along with automation, with a press of the Record button. After the show, you save Scenes to the X/M32 and your mixdown file using the application (saving Scenes in the console is entirely optional). Later, the band wants a mix of the show. You recall your saved file from a previous AutoMate session, and start mixing with full automation! And, your starting point is right where you left off, with full EQ, Dynamics and FX and all mixing moves you made during the show! The mix is fully adjustable and editable too. It just doesn’t get any easier!
For all the reasons above, professional sound companies need to have X32ReaperAutoMate, WingReaperAutoMate, or X32XLiveAutoMate on all their machines along with Reaper or X-Live. You could find yourself with a new revenue stream by recording and professionally mixing artists you supply sound for. Given the fact that your engineers have mixed these shows dozens of times, the recorded automation is going to be very close to the final production mix.
When executing productions that playback either pre-recorded stereo mixes/tracks (and you can use the application(s) for those sub/mixes) mixed with live inputs, the timing of the show is tied to the playback of the tracks. Typically, the engineer loads Scenes (or the scenes are loaded by MIDI commands) at appropriate times along the timeline of the show. Simply automate those scene changes, and concentrate on the live inputs! After you tweak the mix to perfection with X32ReaperAutoMate, WingReaperAutoMate or X3XLiveAutoMate, your productions will play back with precision that you could never get with a manual mix and without the hassle of external MIDI devices.
Your production will be repeatable and consistent, show after show. Save and Load functions allow an unlimited number of variations on the same show.
You never really know that your MIDI connections are not working, until they fail on you….
Many HoWs record services and provide them to the congregation members after mixing. The AutoMate programs proposed here are just what you need! Your job just got easier!
The usefulness of X32ReaperAutoMate, WingReaperAutoMate and X32XLiveAutoMate in the studio is obvious. Whether cutting tracks, or mixing them down, the transport controls alone are worth the price of the product. The AutoMate series make it possible to achieve mixing precision that rivals any of the large-format consoles costing thousands of dollars more than the X/M32/WING!
People like me who have lots of professional mixing experience would rather work with a console than a mouse and keyboard. Plus, dealing with plug-ins, licenses, dongles, etc., can be rather bothersome. Now, nothing at all is stopping you from applying whatever plug-ins you want in Reaper while mixing with your digital console. But as anyone who is familiar with the X/M32/WING knows, you can get as good a mix as any bigtime studio. But here’s something you might not have considered: X32ReaperAutoMate, WingReaperAutoMate and X32XLiveAutoMate not only save you money on studio mixing fees, they also assist you with important functions like creating Stems packages for your customers! You simply Solo the tracks you want recorded and run the song with Automation On, and record to a stereo mixdown track. You now have a stem that is faithful to the entire released track. Couldn’t be easier.
Free Behringer X32 Presets
Have Laptop, Will Travel….
If you’re working at a venue or HoW with your own laptop, you can take the laptop back and mix your recorded REAPER tracks or X-Live sessions on your own studio X/M32. If you are working with a fixed-installation computer system, just upload the venue’s AutoMate files in the cloud so can mix in the studio later. Even if you didn’t record automation at the venue, at mixdown time in the studio, you will be starting right where you left off with the console set exactly how you saved it at the venue.
Behringer X32 Manual
The possibilities are limited only by your imagination….
The last thing that I want to leave you with is this: X32ReaperAutoMate, WingReaperAutoMate and X32XLiveAutoMate are premium software that will make you money.It pays for itself on your first mix! This is just the beginning – new features are being added continuously.
Don’t take my word for it – You can download an evaluation copy from the “Downloads” page or better, get a full-featured, licensed version from the Products Page